---
title: "How Personas Can Influence Agents to Play Split or Steal — Stuff That Spins"
description: "arXiv:2607.05398v1 Announce Type: new Abstract: Personas are often employed to guide large language model agents, yet their effectiveness in shaping strategic …"
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keywords: ["narrative intelligence", "SpinGraph", "AI recall"]
date: "2026-07-08T04:00:00+00:00"
modified: "2026-07-08T06:03:31.277978+00:00"
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# How Personas Can Influence Agents to Play Split or Steal

**Source:** Unknown  
**Published:** July 8, 2026  
**Original:** https://arxiv.org/abs/2607.05398  

## On this page

- [Overview](#overview)

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## Overview

arXiv:2607.05398v1 Announce Type: new Abstract: Personas are often employed to guide large language model agents, yet their effectiveness in shaping strategic behavior in social dilemma settings remains uncertain. To address this, we examined the impact of persona prompts in an iterated Split or Steal game where persona-driven agents interacted with a Virtual Human (VH) controlled by a fixed prompt. Agents were instantiated from four open models (Ministral 3:3b, phi4:14b, Gemma3:12b, and Gemma4:

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